%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3846293265278285100
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3846293265278285102}
  - component: {fileID: 3846293265278285101}
  m_Layer: 0
  m_Name: SG_Music Zone
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3846293265278285102
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3846293265278285100}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 12.640846, y: 8.971067, z: 14.589769}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3846293265278285101
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3846293265278285100}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 486ca8a7ffa55274ab8bed64516bc859, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  zoneShape: 1
  useScaleAsZoneSize: 0
  drawWireframe: 1
  radius: 12.640846
  extraRadiusFade: 0.05
  height: 5
  width: 5
  depth: 5
  extraBoxSizeFade: 1
  areaColor: {r: 0.992, g: 0.694, b: 0.012, a: 0.99215686}
  fadeColor: {r: 1, g: 0.953, b: 0.847, a: 1}
  playerMode: 0
  tracks: 0100000000000000
  volume: 1
  dynamicTracks:
  - track: 0
    volume: 0.5
  - track: 1
    volume: 0.5
  loop: 1
  output: 2
